Tuesday, June 10, 2008

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Call of Duty 5: The World at War!

As the Official Xbox Magazine says,the newest sequel in the CoD series will be named The World at War and is in development for PC,PS3,Pc,Wii and Xbox360 with a enhanced Cod 4 engine.

World of War,as said before,be in the time-line of WW2.In a role of an American,you will fight Japanese soldiers on the Pacific,and the focus of the game will be on the invasion of the Germans form the Soviet Forces.
Enhanced engine will allow more destructive areas and the opportunity for player to dive in water!

iPhone get's video games!

The iPhone needs some time before it becomes a gaming device. But it could combine features of Nintendo DS and the Wii.




''The iPhone needs some time before it becomes a gaming device. But it could combine features of Nintendo DS and the Wii.''

SAN FRANCISCO — Your iPhone should be an ideal device for playing video games.

After all, it has a gloriously large touch-sensitive screen and sensors that can detect when it's being tilted: a mash-up of the best features of Nintendo's DS handheld and Wii home console.

But games for Apple's iPhone are off to a slow start as the company concentrates instead on making sure the device's primary features of voice, music and Web browsing run smoothly.

"Apple wants to be focused on making sure the thing works as a core device," said Travis Boatman, vice president of worldwide studios for the mobile division of Electronic Arts Inc. "The first few iPods didn't support games but eventually they did."

Those of you with an IPhone can already play a number of games, but the first batch of titles has been mainly those that were hastily adapted to fit the screen's format.

Like other iPhone programs not made by Apple itself, games are limited to running within the Safari Web browser and cannot be installed "natively" — meaning directly on the device — without using work-around solutions that are too much hassle for most consumers to bother with.

That poses a few challenges to game developers. Some ways of using the touch controls, such as dragging items across the screen, don't work within the browser. Playing through the browser also means you'll be out of luck if you're outside of a coverage area.

Apple in the game?

One of the first serious efforts came from PopCap Games, a leading developer and publisher of casual games whose slate includes hits like Bejeweled and Zuma.

"There are a lot of passionate Mac users here in the company," said Andrew Stein, director of PopCap's mobile business development. "They looked at the iPhone and thought this would be really cool to do Bejeweled on."

PopCap viewed the project as a proof of concept for doing games on the iPhone, but up to 100,000 people have already played Bejeweled on their iPhones in the three weeks since release.

That pales next to the 5 million copies that have been sold on other game devices, but it's pretty good considering that only a few hundred thousand iPhones are thought to have been sold since their debut in late June.

"We don't typically make announcements about what's in the pipeline, but based on the success of Bejeweled, we're looking pretty closely at the iPhone," Stein said.

EA, which has formed closer ties with Apple in recent months with more support for its Macintosh computers, is also professing love for the iPhone as it mounts a push into the area of casual games.

"We're huge believers in the iPhone and believe that's going to be a viable market going forward," Boatman said. "It has an amazing interface for games and there are lots of beautiful things you can do with that touch interface."

And there are hints that Apple is working on games of its own.

When Apple updated the iTunes software used to activate the iPhone, curious hackers who looked under the hood quickly found lines of software code indicating that games will be eventually run directly on the iPhone rather than in the browser.

That's not unprecedented: the company developed several of the 18 or so games offered for its iPod media players.

"We look at the iPhone as a really big deal. It basically makes the channel of distribution owned by Apple as opposed to owned by the carrier," said Michael Chang, founder of Greystripe, which distributes free cellphone games supported by advertising.

"Apple understands content, as opposed to carriers that are acting a lot like media companies," Chang said.

Guitar Hero: On Tour Developer Diary!

“Prototyping”

Jeremy Russo – Lead Designer


When Guitar Hero: On Tour was first announced a few months ago, a lot of people were skeptical of how their favorite peripheral-based game could possibly be brought to a handheld. Well, no one was more skeptical than we were when we first started talking about it in early 2007. And that’s a scary place to be when it’s your job to actually make it a reality. But in this case it was also a great place to be – because it meant there was no way we would let ourselves release anything other than a true Guitar Hero experience.



At the start of our initial brainstorming discussions, we had no clue how we were going to be able to pull this off, so we decided not to restrict our thinking in any way. We had very loose goals then, and we purposely left the answers to a lot of the questions we wanted to know blank. Does the game need to look like Guitar Hero? Does the game need to play like Guitar Hero? Does the game need a guitar peripheral to be successful? Is it more important for the player to feel like they are playing a guitar or to feel like they are a rock star? Can you have one without the other? Will we have mobs of angry fans outside our doors with torches and pitchforks?


We actually didn’t want to know the answer to that last one.


Brainstorming involved getting input from every person we could in every discipline, regardless of whether they were on the team or not, and regardless of whether they had played Guitar Hero or not. (Who doesn’t play Guitar Hero?). We had touch-screen only ideas, button-only ideas, touch-screen and button combinations, and we even came up with a couple radical concepts that didn’t even involve rhythm based gameplay!


Once we had a handful of ideas we thought actually might work, we got some engineers and designers together to start rapidly creating the various concepts on the DS. As soon as we were able to start playing the ideas we had, it was very easy to realize which were duds, but harder to determine which were the successes. We were trying things like requiring different directions of strumming, holding buttons on the DS and strumming on the screen, and many other ideas that are just too crazy to list. A lot of these looked nothing like the Guitar Hero you all know and love. We kept building off of what we learned from each prototype, iterating off of some, throwing others away, and still trying to come up with completely new ideas. Some we actually determined were a lot of fun, but none of them felt like they would have any lasting appeal, and none of them felt quite like Guitar Hero.


Despite the fact that Guitar Hero’s most outstanding feature is the guitar peripheral, for some reason a lot of us never really considered that an actual possibility for the DS version. Some of the peripheral ideas first thought of were kind of laughed at and not taken that seriously (some of them were, in fact, ridiculous). But once we actually got to start playing our software-only prototypes, we started to come back to the peripheral ideas because now we could see how they would make the obstacles we were encountering go away. The idea to hold the DS sideways was already a part of some of the prototypes we were trying, but it was our producer, Jesse, who first posed the possibility of a device in the GBA slot with buttons on it. That was around the time we were also thinking about some kind of mini-guitar contraption that would either connect to the DS via a long cord or have the DS mounted inside somehow (not unlike some of the more imaginative guesswork we’ve seen forum users mocking up and claiming were from the development studio – they weren’t). We eventually narrowed it down between two of our better software-only prototypes, this mini-guitar idea, and the crazy GBA slot device we called the “Edge Connector” (thankfully we’re not in marketing).


We had no plan to actually try the “Edge Connector” idea, but during lunch one day one of the engineers, Brian, went out and bought some wires, a soldering kit, and a used GBA cartridge. Later that day he walked over to my desk with the ugliest contraption I’d ever seen. It was a hacked GBA cart with three buttons glued to it and wires sticking out every which way. I was afraid to put the thing in my DS. Luckily I did, and before I even turned it on I just held it in my hand. It was actually comfortable. But I was skeptical of this idea before, and I was still skeptical of it then. I still liked one of the touch screen only concepts (it was one of MY ideas after all). Then I turned it on. One of the first prototypes we ever tried booted up, but was altered to map the different notes to the buttons on the GBA device instead of the DS buttons. You pressed one of the three buttons and used one of our more successful ideas of stroking the screen to strum like a guitar.





I thought “Wow,” and I said we needed to show this to Greg, the lead engineer. We brought it over to his desk and he tried it. “We have to show this to Karthik [the CEO],” he said. We walked (okay, we ran) across the office to Karthik’s office. He was on the phone when we got there. It didn’t matter how important the person was he was talking to, we had to show this to him. So we waited in his doorway, giggling and twitching excitedly like children eager to show their parents their first macaroni picture. He finally hung up the phone and said “Uh oh, what are you guys up to?”


The next day, we dropped all the other prototypes we had in development. We had our Guitar Hero for the DS.

Monday, June 9, 2008

Spider-Man 3

1236 Spider-Man 3 (Europe)

1236 Spider-Man 3 (Europe)
Info:

Based on Sony Pictures Entertainment’s Columbia Pictures’ upcoming feature film, Spider-Man 3 allows players to experience the actions of heroic red-suited Spider-Man and, for the first time ever, his darker, more mysterious black-suited persona. Set in a larger, dynamic, free-roaming New York City, the game gives players the freedom to choose their own gameplay experience through multiple movie-based and original storylines, fully integrated city missions and performance rewards including improved speed, combat maneuvers and agility. In Spider-Man 3, players draw upon Spider-Man’s completely revamped combat abilities as they protect the city and defeat nemeses using expanded aerial fighting, finishing moves and dynamic webbing during missions and epic boss battles.

Screenshots:

Download:

http://rapidshare.com/files/64160169/psy-spi3.part01.rar
http://rapidshare.com/files/64162081/psy-spi3.part02.rar
http://rapidshare.com/files/64163389/psy-spi3.part03.rar
http://rapidshare.com/files/64166645/psy-spi3.part04.rar
http://rapidshare.com/files/64168858/psy-spi3.part05.rar
http://rapidshare.com/files/64175519/psy-spi3.part06.rar
http://rapidshare.com/files/64176970/psy-spi3.part07.rar
http://rapidshare.com/files/64178035/psy-spi3.part08.rar
http://rapidshare.com/files/64179180/psy-spi3.part09.rar
http://rapidshare.com/files/64181574/psy-spi3.part10.rar
http://rapidshare.com/files/64185028/psy-spi3.part11.rar
http://rapidshare.com/files/64186883/psy-spi3.part12.rar
http://rapidshare.com/files/64188709/psy-spi3.part13.rar
http://rapidshare.com/files/64190382/psy-spi3.part14.rar

Password:

www.pspisos.info

Open Season

0661 Open Season (Europe)

0661 Open Season (Europe)
Info:

Open Season is a riotous romp in the great outdoors, where the rowdy brood of forest animals turns the tables on a bunch of unsuspecting hunters. When a domesticated grizzly named Boog gets lured into leaving the creature comforts of home by a fast-talking mule deer named Elliot, he finds himself lost in the woods just three days before hunting season. Forced to “rough it” in the great outdoors, Boog goes native, rallying all the forest animals to take back their home and send the hunters packing. The Open Season video game will allow player to relive the movie experience by playing as Boog and Elliot.

Screenshots:
Snapshots 0661

Download:

http://rapidshare.com/files/49655554/OpenSeason.part01.rar
http://rapidshare.com/files/49656072/OpenSeason.part02.rar
http://rapidshare.com/files/49656575/OpenSeason.part03.rar
http://rapidshare.com/files/49657039/OpenSeason.part04.rar
http://rapidshare.com/files/49655049/OpenSeason.part05.rar
http://rapidshare.com/files/49665805/OpenSeason.part06.rar
http://rapidshare.com/files/49666229/OpenSeason.part07.rar
http://rapidshare.com/files/49667247/OpenSeason.part08.rar
http://rapidshare.com/files/49665322/OpenSeason.part09.rar

Password:

www.pspisos.info

FlatOut: Head On

1388 FlatOut - Head On (Europe)

1388 FlatOut - Head On (Europe)
Info:

FlatOut: Head On is ready to drop the hammer on the PSP extreme racing genre, bringing high speed destruction and leaving more broken bones and wrecked cars in its wake, than a Richard Hammond Top Gear stunt. From rock-smashing dust ups in arid desert landscapes to down and dirty races through rubbish-strewn city streets, FlatOut’s PSP debut is yet another gritty excursion into racing carnage. The FlatOut physics engine delivers levels of extreme racing that have yet to be seen on the PSP; get ready for head on destruction that could literally leave you, the track and your car in pieces. Persistent objects like fallen rocks, shopping trolleys and car parts remain on the track from one lap to the next, creating additional obstacles to avoid. The more carnage you create, the more points you score, but the more problems you’ll face. However using this to your advantage will get you even more bonus points by wrecking other vehicles throughout the races With multiplayer WIFI and party gaming modes from wheel to wheel challenges, demolition derbies and the fans’ favourite, the ragdoll stunts, the only reason you’ll stop is if you have no wheels left. Once again you get to bounce the driver around like a ragdoll in death-defying stunts which leave the driver limp and lifeless. In fact it’s never been more fun to see your driver launched through the windscreen towards various oversized objects (like dartboards and bowling pins) for the pleasure of the crowd – who will be grabbing your PSP from you to show you just how good they are!

Screenshots:

Download:

http://rapidshare.com/files/99348727/psy-flat.part1.rar
http://rapidshare.com/files/99349039/psy-flat.part2.rar
http://rapidshare.com/files/99348671/psy-flat.part3.rar
http://rapidshare.com/files/99345158/psy-flat.part4.rar

Password:

www.pspisos.info

Need for Speed: ProStreet


1371 Need for Speed - ProStreet (Europe)

1371 Need for Speed - ProStreet (Europe)


Info:

Need for Speed ProStreet boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the center of the action. It pushes the “Autosculpt” technology to a new level, allowing you to directly impact your car’s performance for the first time as well as personalize its appearance. Need for Speed ProStreet is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown.

Screenshots:

Download:

http://rapidshare.com/files/93329616/acdt-nfsps.part01.rar
http://rapidshare.com/files/93329774/acdt-nfsps.part02.rar
http://rapidshare.com/files/93329693/acdt-nfsps.part03.rar
http://rapidshare.com/files/93329519/acdt-nfsps.part04.rar
http://rapidshare.com/files/93329704/acdt-nfsps.part05.rar
http://rapidshare.com/files/93329550/acdt-nfsps.part06.rar
http://rapidshare.com/files/93329504/acdt-nfsps.part07.rar
http://rapidshare.com/files/93329268/acdt-nfsps.part08.rar

Password:

www.pspisos.info

Metal Gear Solid: The Graphic Novel

Info:

The Metal Gear Solid Digital Graphic Novel repackages the Metal Gear Solid comic published by IDW. The concept of digital graphic novels on the PSP is a brilliant idea. However, thus far, the comics - including the Metal Gear Solid Digital Graphic Novel - have not delivered on their enormous potential. Like the comics in The Silent Hill Experience, the Metal Gear Solid Digital Graphic Novel offers a comic, and then adds motion, audio, and a failed interface.

Screenshots:

Download:

http://rapidshare.com/files/22622535/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part1.rar
http://rapidshare.com/files/22622519/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part2.rar
http://rapidshare.com/files/22622524/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part3.rar
http://rapidshare.com/files/22622550/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part4.rar
http://rapidshare.com/files/22622574/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part5.rar
http://rapidshare.com/files/22622527/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part6.rar
http://rapidshare.com/files/22621493/Metal_Gear_Solid_Digital_Graphic_Novel__USA_.part7.

Lego Star Wars: The Original Trilogy 2

Info:

Build and battle through the original trilogy!
Play through a fun Star Wars galaxy that combines the endless customisation of Lego with the epic story from Star Wars Episodes IV-VI.
Build And Ride Vehicles:
Build and ride classic Star Wars vehicles and get in and out to explore!
Mix And Match Characters:
Create and customise your own playable Star Wars characters in millions of different ways.
PSP Extras
2 Player Wireless Co-op, Boss Levels from Lego Star Wars I, Challenge Mode, and More.

Screenshots:

Download:

http://rapidshare.com/files/22671469/PSP_-_lego_Star_Wars_2.part01.rar
http://rapidshare.com/files/22671491/PSP_-_lego_Star_Wars_2.part02.rar
http://rapidshare.com/files/22671437/PSP_-_lego_Star_Wars_2.part03.rar
http://rapidshare.com/files/22671481/PSP_-_lego_Star_Wars_2.part04.rar
http://rapidshare.com/files/22671488/PSP_-_lego_Star_Wars_2.part05.rar
http://rapidshare.com/files/22671497/PSP_-_lego_Star_Wars_2.part06.rar
http://rapidshare.com/files/22671459/PSP_-_lego_Star_Wars_2.part07.rar
http://rapidshare.com/files/22671477/PSP_-_lego_Star_Wars_2.part08.rar
http://rapidshare.com/files/22670712/PSP_-_lego_Star_Wars_2.part09.rar

Lego Star Wars: The Original Trilogy 2

Info:

Build and battle through the original trilogy!
Play through a fun Star Wars galaxy that combines the endless customisation of Lego with the epic story from Star Wars Episodes IV-VI.
Build And Ride Vehicles:
Build and ride classic Star Wars vehicles and get in and out to explore!
Mix And Match Characters:
Create and customise your own playable Star Wars characters in millions of different ways.
PSP Extras
2 Player Wireless Co-op, Boss Levels from Lego Star Wars I, Challenge Mode, and More.

Screenshots:

Download:

http://rapidshare.com/files/22671469/PSP_-_lego_Star_Wars_2.part01.rar
http://rapidshare.com/files/22671491/PSP_-_lego_Star_Wars_2.part02.rar
http://rapidshare.com/files/22671437/PSP_-_lego_Star_Wars_2.part03.rar
http://rapidshare.com/files/22671481/PSP_-_lego_Star_Wars_2.part04.rar
http://rapidshare.com/files/22671488/PSP_-_lego_Star_Wars_2.part05.rar
http://rapidshare.com/files/22671497/PSP_-_lego_Star_Wars_2.part06.rar
http://rapidshare.com/files/22671459/PSP_-_lego_Star_Wars_2.part07.rar
http://rapidshare.com/files/22671477/PSP_-_lego_Star_Wars_2.part08.rar
http://rapidshare.com/files/22670712/PSP_-_lego_Star_Wars_2.part09.rar

Justice League Heroes

Info:

Justice League Heroes, published by Warner Bros. Interactive Entertainment and distributed by Eidos Interactive, is an action game with role playing-style character customization featuring DC Comics’ renowned team of super heroes. For the first time on current generation consoles, 1-2 players can play as Batman, Superman, Wonder Woman, The Flash, Green Lantern, Martian Manhunter, Zatanna and a host of the world’s most powerful super heroes – together – to save the world against a legion of notorious villains.

Brainiac and his villain cronies have a master plan to conquer the world and eliminate the Justice League forever. Using the extraordinary superpowers and amazing skills of Batman, Superman, Green Lantern, The Flash, Wonder Woman, and other favorite DC Comics super heroes, players must join the Justice League to ultimately save humanity from Brainiac and the dark forces that lurk in the universe.

Screenshots:

Download:

http://rapidshare.com/files/42196453/Justice.League.Heroes.PSP.part01.rar
http://rapidshare.com/files/42195727/Justice.League.Heroes.PSP.part02.rar
http://rapidshare.com/files/42204210/Justice.League.Heroes.PSP.part03.rar
http://rapidshare.com/files/42203449/Justice.League.Heroes.PSP.part04.rar
http://rapidshare.com/files/42202648/Justice.League.Heroes.PSP.part05.rar
http://rapidshare.com/files/42206242/Justice.League.Heroes.PSP.part06.rar
http://rapidshare.com/files/42206898/Justice.League.Heroes.PSP.part07.rar
http://rapidshare.com/files/42207664/Justice.League.Heroes.PSP.part08.rar
http://rapidshare.com/files/42215046/Justice.League.Heroes.PSP.part09.rar
http://rapidshare.com/files/42217337/Justice.League.Heroes.PSP.part10.rar
http://rapidshare.com/files/42217628/Justice.League.Heroes.PSP.part11.rar

Password:

www.pspisos.info

Family Guy The Video Game

Info:

The first video game based on the hugely popular Family Guy TV show, Family Guy features the outrageous humor its millions of fans know and love. Play through three stories that intersect in typical Family Guy fashion. Be Stewie and match wits against his brother and arch-nemesis Bertram as they vie to take over the world. Take control of Peter and fight to stop Mr. Belvedere who he thinks is trying to take over the world. Slip on a collar and down a martini as Brian attempt to escape prison and prove your innocence in a puppy parental case gone awry.

Screenshots:

Download:

http://rapidshare.com/files/42157559/sd-fg.part01.rar
http://rapidshare.com/files/42158763/sd-fg.part02.rar
http://rapidshare.com/files/42149054/sd-fg.part03.rar
http://rapidshare.com/files/42150014/sd-fg.part04.rar
http://rapidshare.com/files/42150985/sd-fg.part05.rar
http://rapidshare.com/files/42152136/sd-fg.part06.rar
http://rapidshare.com/files/42153216/sd-fg.part07.rar
http://rapidshare.com/files/42155172/sd-fg.part08.rar
http://rapidshare.com/files/42156388/sd-fg.part09.rar
http://rapidshare.com/files/42159886/sd-fg.part10.rar
http://rapidshare.com/files/42159927/sd-fg.part11.rar

Password:

www.pspisos.info

Marvel: Rise of the Imperfects

Info:

Marvel Nemesis: Rise of the Imperfects will feature more than a dozen fighters in fully interactive and destructible environments. Gamers will have full control over the individual characters with each fighter having unique attributes and super powers that are true to their background adding more depth and fighting strategy to the game.

Screenshots:

Download:

http://rapidshare.com/files/64268547/Marvel_Nemesis_Rise_Of_The_Imperfects.rar

Password:

www.pspisos.info

Star Wars: Lethal Alliance

Info:

Star Wars: Lethal Alliance places players in the Star Wars universe after the events of Revenge of the Sith and before A New Hope. Hired by the Rebels to recover the plans for the Death Star, players will galavant across the universe as Rianna Saren and her security droid — and you’ll do all of this on the Nintendo DS and Sony’s PSP.

Screenshots:

Download:

http://rapidshare.com/files/49070615/StarWarsLethalAlliance.part1.rar
http://rapidshare.com/files/49071161/StarWarsLethalAlliance.part2.rar
http://rapidshare.com/files/49071633/StarWarsLethalAlliance.part3.rar
http://rapidshare.com/files/49072072/StarWarsLethalAlliance.part4.rar
http://rapidshare.com/files/49072491/StarWarsLethalAlliance.part5.rar
http://rapidshare.com/files/49072857/StarWarsLethalAlliance.part6.rar
http://rapidshare.com/files/49073276/StarWarsLethalAlliance.part7.rar

Password:

www.pspisos.info